Week 10: Balls of steel
Finishing touches on Bob and a new type of power.

What shipped
- boots
- new hand-made bodies imported into the game
- differently built mooks
- hitboxes refit
- steel skin super power
- a mouth
Misc
The body morph feature was the one I expected to drop after failing to implement it. But it wasn't complicated at all. Even the clothes work fine with it most of the time (at least until I make more complex types of clothing).

Sculpting the bodies was pretty easy and kinda fun, but I'm struggling with sculpting face expressions. And I'm also scared of texturing faces. Thankfully I don't need to make too many of them, and it's unlikely there will be much trouble if I fuck this up, so I just need to get over it and finish some basic emotions.
I was so stuck on the faces that I decided to implement a super power as a change of pace. The new power is a buff that actually changes the AI behavior for both the super powered individual and his opponents.
Next week
- faces
- dialogue boxes?
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